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NAME:
Mike
COMPUNET ID:
KERNAL (previously MB17)
WHAT HE DID:
Demos, demos, some games, and a
few more demos for good measure. I lived and breathed Compunet
& the C64 at the time. In my most productive years I used
to upload around 2-3 demos a week, some good, some bad, and
some just plain awful. I think the last demo I wrote for Compunet
was Mr.Heli, although
I did write a few after I left, but they were never seen on
Compunet. After that I spent a few brief years writting commercial
C64 software. My last commercial release was Reckless
Rufus.
CLAIM TO COMPUNET FAME:
First place in the first major yearly
Compunet demo writing awards, 2nd place the next year (5 months
after leaving Compunet!). My first ever Xmas demo was published
in the Xmas 1986 issue of Popular Computing Weekly (in fact,
this was the first thing of mine ever published). Lots of
stuff in the 'Demo Hall of Fame'. Hung about a lot on Partyline,
bugging people, along with (and the guilt pains me today)
tricking newbies into logging themselves off Pline - and Cnet
for that matter - by getting them to type certain key combo's;
oh the shame ;)
WHAT'S HE UP TO NOW:
Getting paid to fiddle with the guts
of PC's. Hey, I forgot, I'm also the guy that's brought you
these Compunet pages! I also started to code a new C64 game called Savage Platforms to give away for free on a Commodore 64 fanzine, however after some problems (including having some of my data disks stolen) apathy set in and I never got around to finishing it. A one level playable preview does exists. You can can download it HERE.
OTHER STUFF:
Will Nick Green please make his
presence known to me, please!
TOP THREE FAVOURITE PROGRAMS/HARDWARE:
This list changes every time I think
of it. My three favourite C64 games are Elite
(probably the best game EVER made on an 8-bit machine, full
stop!), Mr.Do's
Castle and Bruce
Lee, but this list changes daily. Hardware-64-wise, it
has to be my trusty Expert Cartridge, Action Replay Cart,
and early on, Dolphin DOS.
BETWEEN WHICH DATES WERE YOU A MEMBER
OF COMPUNET?:
I joined around late '84 early 85ish,
and after leaving once, and coming back, I finally gave up
the ghost around 1990/91. I spent a few years as a freelance
games programmer. Compunet was in a pretty poor state at the
time, and most of the more famous demo coders had left for
better things, such as working for, and creating software
houses!
GO
BACK TO THE COMPUNET PAGE.
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